I was served up an ad trailer of a game day ad by Toyota. And it was the feeblest 30 seconds of my day so far. Part of the excitement and anticipation for the half-time show is to see what new spins on ad creatives that agencies and corporations have come up with, to laugh and be amused.
This ad trailer already has more than 44k views. I imagine the email advertisement went to all current Toyota owners who are also registered subscribers. I can understand why marketing and sales would have chosen to run a preview of the ad; perhaps they can use early feedback to tweak the ad components or to test campaign tracking; but isn't that what Q/A testing is for? Or maybe they want to prep the audience for what looks like it will be an over-spent ad spot.
Anyhow. I don't see the point of wasting an existing customer's time to read an email to click through to a video hosted on YouTube for content that isn't even an entire ad. Ugh. And the micetype? Watch outtakes? Not even close. These are just clips of the same ad hastily pasted together.
The saddest part? There will be Super Bowl ads on game day from companies and organizations that lack deep-pocketed agency resources but will be able to pull off a good ad that drives home a relevant selling point and reasons why you should buy or invest in that company.
Bring Your Own Device (BYOD) is an interesting customer acquisition strategy that is currently in use by T-Mobile, whether it is regarding a tablet, a SIM card mobile device, or other portable device such as a next-gen handheld GPS, wifi-enabled A/V, etc. The BYOD concept emerged just a few years ago and is gaining more traction among security software providers, as well as corporate and government work environments.
By 2016, Gartner predicts that more than 1.6 billion smart mobile devices will be sold, two-thirds of the workforce will own a smartphone, and 40 percent of the workforce will be mobile. Mobile will change applications and how they are delivered. By the end of the decade, more than 30 billion devices will be permanently connected (to the internet) and 150 billion will be occasionally connected. It will soon cost more not to monitor devices than to monitor them.
Google+ Hangouts enable free audio/visual conference calling with a group of up to 10 people. There's a 45-minute timer on the hangouts, so if you intend to be on it for longer than that, be sure there's a warm body who can let the app know that you're still around even when you're busy cooking up a holiday dinner. Check out the "Hangouts with extras" beta features.
Amazon's Price Check lets shoppers at brick and mortar retailers use a smart device (iPhone, Android O/S) to enter the barcode of an item and purchase it from Amazon.com with a $5-off incentive. This takes comparison shopping to a whole new handheld level.
Move over iPen. Wacom has you beat with its Bamboo Paper app (for desktop or iPad) and its ergonomically-designed stylus for the iPad. Not only does it handle notetaking with handwriting recognition, it can also be used for sketching and presenting notes, ideas and sketches with others. Download these from Wacom's Bamboo Dock.
JPM Chase and Wells Fargo are among the front runners of the banking industry that are creating apps to make it easier for customers to transact with them using smartphone apps. Wells Fargo's Mobile Banking app allows users to check their available balances, view account activity, pay bills, make transfers between accounts or to other Wells Fargo customers, and locate the nearest Wells Fargo or Wachovia ATMs and office locations from an iPhone, iPod Touch or iPad. Chase QuickDeposit allows customers to deposit checks with an iPhone, iPad or Android device with just two camera clicks. Whatever online banking features customers already use to manage their finances with desktop systems, the momentum within the banking industry for secure, mobile banking apps is bound to increase significantly.
Happy Star Rewards (available on iPhone and Android platforms), a location-based rewards app by parent company CKE Restaurants, invites users to check in when they dine at either Carl's Jr or Hardee's. The first check in earns the user a spin on the "Wheel of Awesome" for a chance to win free or discounted food, gift cards, and merchandise from participating partners. Winners can immediately redeem the prize or within seven days. While the location-based app released early last year, it still totally one-ups Foursquare, Facebook Places, and other check in apps. File this one under retention marketing.
Runner-ups:
Unable to sell off its mobile operating system webOS and no longer a manufacturer of the tabletware that houses this code, HP's webOS and its support resources are now part of the open source community where devs can use and modify freely.
Popplet, a web-based collaborative mindmapping tool. Think of popples as little buckets containing text, photos, and whatever else people share online. Free version only allows you to edit one popplet and the paid version allows you to create unlimited popplet. Downsides: Flash-based for desktop computers, still in beta, clunky interface.
CarrierIQ's hidden app collects device performance data from millions of Android, Blackberry, and Nokia mobile phones. Is that really a bad thing? What R&D entity wouldn't want to know more about their users and how their devices are being used? It is a gray area in US wire tapping laws since CarrierIQ's app engages in passive wiretapping for monitoring/recording data traffic. Unless these class action lawsuits can prove that CarrierIQ deliberately altered the traffic with the app, there's really not much that any user can do about it besides buy a mobile phone that doesn't have CarrierIQ's rootkit installed such as a Windows 7 Phone. So it tracks location data, big deal. How else would a mobile device be able to triangulate the best celltower reception or allow a user to check into their favorite retail shop?